Brian Zhou, a former RIOT executive official who helped launch Legue of Legends and the current influential partner at Consumer VC Batron, has a long history of this industry. Over its years, keep the game development trends to see EBBS and the flows of new devices and technology.
Gamesbeat managed to ask some questions about Switch 2 recently acquired, and while we are still firmly in the world of speculation, what might mean to develop the game to move forward.
While general thinking is that the ability of devices is just a constant ceiling, with a more powerful graphic technique that only provides more space. Zhu argues that there may be AA side benefit to put Nintendo devices more with its contemporaries.
“The development of platforms across systems should make smooth than it is today,” Chu answers. “If Switch contains better networks, graphics and performance on an equal footing with Xbox and PS5, then you must make transport and launch multi-platform more attractive to developers. It seems that everything indicates this trend based on rumors about the launch titles available on the keyboxes of Triple-A Currently that was not possible in the first generation key.
None of these rumors has been confirmed yet, because Nintendo has not announced any Switch 2 program absent some brief clips of what appears to be a new title Mario Kart. However, rumors indicate that Switch 2 will play a program similar to the PlayStation 5 and Xbox Series X series, perhaps with a few concessions. So the game that can work on all these systems is a game that does not need a different team or additional focus, which saves time and resources for developers. Nintendo said that the show will be held in April, when these rumors can really be determined.
Zhu refers to the title of another rumor, the third expected match of the Final Fantasy Vii series, when he talks about how to expect to change the third -party development portfolio on Switch 2.
“I expect it to be more smooth in transportation, and most importantly, it is absolutely less for the less stakes of Triple-A games,” says Zhu. “If the titles like Final Fantasy 7 Part 3 are any indicator, I think the launch of the exclusive foreign parties will be something of the past, because it is not worth it for game developers.”
When talking about rumors, Zhu also believes that the Switch 2 console features (although hinting them greatly) may be the same as you jump to developers looking to make control unit games.
“I am enthusiastic and curious to find out what they are doing with the unpleasant mouse feature. It is not clear how much the addresses that you usually find on computer settings, such as FPS and RTS games, are more applicable, even for their control unit competitors.”
Finally, Zhou believes that the spread of engines across the pulley like unit and non -reality will be a blessing to switch 2 development. The upper capacity of the devices should allow more modern versions of these engines, which means less time is spent trying to transport them between engine versions that do not share all the same features.
“Once again, I expect things to become smoother-if there is anything, Devs had to reduce the specifications and make things more specific; if sincerity is equally with PS or Xbox, then I imagine more direct support, especially if it is developed Unrealistic and unit games.
The launch details of Switch 2 have not been revealed by Nintendo. It is expected to announce things such as programs, price and the date of release at the above -mentioned program exhibition on April 2.